AI Insights · Timothy · October 2025
Top 5 Slime Games on Unified Platform in Saudi Arabia Q3 2025
Discover the performance trends of the top 5 slime games in Saudi Arabia during Q3 2025, with data insights from Sensor Tower.
In the third quarter of 2025, the top slime games in Saudi Arabia showcased varied performance trends across downloads, revenue, and active users. Sensor Tower provides an in-depth look at these insights.
My Talking Slimy: Slime Cat 3D by Pixeland LLC saw a fluctuating revenue stream, peaking at around $1.2K in early August, before experiencing a gradual decline to $853 by the end of September. Weekly downloads showed a spike in early August with 1.6K, followed by a decrease to 1.1K at the quarter's close. Active users started at 9.7K, with a slight dip towards the end of September, stabilizing at around 8.8K.
PlaySlime: Slime Simulator Game managed by Slime Simulator Studio, maintained a steady revenue around $600 to $660 throughout the quarter. Downloads began at 830 and gradually decreased, ending at 87. Active users also showed a downward trend, starting at 7.8K and declining to 7.2K by the end of September.
Slime Pet: ASMR Virtual Friend from Slime Joy Entertainment had minimal revenue, peaking at $103 in late August. However, there were no downloads recorded during this period.
Bruno - My Talking Slime Pet by Dramaton LTD experienced a notable increase in downloads, reaching a high of 9.8K in early August, while revenue varied, peaking at $106 in late September. Active users remained robust, starting at 131K and closing the quarter at 123K.
Finally, World of Slime Simulator Games from Solid Apps INC had a consistent revenue around $20 to $50. Downloads were minimal, with a peak of 79 at the quarter's start. Active users declined from 315 to 135.
These insights provide a snapshot of the slime game landscape in Saudi Arabia, and for more detailed analytics, Sensor Tower offers comprehensive data services.